To be removed;
237/275 Animated Marrow
245/287 Unknown Structure
216/229 "Sable Shore" should be at 213/227 (Also no longer holds a plot communitys)
216/217 Destroyed House
211/209 The Novo
To be Updated;
245/292 Valkor The Impaler/Lvl 150/HP 153k
277/309 Fire Island? might want to update that one
217/228 : Area name "Sable Coast"
217/230 : Area name "Fisher Lake"
213/216 : Area name "Dalimond Shire"
Code;
- Code: Select all
MAP
{
string MapName = "Istaria"
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_dragon_adventurer.png"
string Text = "237/277 Khemarius / Drain Bolt Quest"
float W = 16
float WorldX = 23692.2
float WorldY = 27742.4
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_utility_fabricdis.png"
string Text = "234/273 Cloth Factory"
float W = 16
float WorldX = 23494.8
float WorldY = 27474.2
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skeleton_red.png"
string Text = "245/290 Marrow Guard/Lvl 100"
float W = 16
float WorldX = 24457.6
float WorldY = 29021
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_wolf_gray.png"
string Text = "245/290 Dark Stalker/Lvl 110/HP 37k"
float W = 16
float WorldX = 24476.1
float WorldY = 29076.5
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skeleton_red.png"
string Text = "246/291 Marrow Guard/Lvl 100"
float W = 16
float WorldX = 24572.3
float WorldY = 29165.3
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skeleton_red.png"
string Text = "245/287 Marrow Guard/Lvl 100"
float W = 16
float WorldX = 24479.8
float WorldY = 28750.9
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_golem_fireopal.png"
string Text = "277/306 Surtheim/Lvl 113/HP 14k"
float W = 16
float WorldX = 27759.3
float WorldY = 30661.7
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_npc_violet.png"
string Text = "221/226 Sergeant Bramdin Jonis"
float W = 16
float WorldX = 22117.7
float WorldY = 22634.1
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_npc_violet.png"
string Text = "221/226 Builder Tirrish/Carpenter"
float W = 16
float WorldX = 22105.6
float WorldY = 22605.9
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_apple.png"
string Text = "218/228 T2 Chest"
float W = 16
float WorldX = 21805.4
float WorldY = 22896.7
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "218/229 Forest Skulk Gatherer/Lvl 19-24"
float W = 16
float WorldX = 21811.9
float WorldY = 22955.1
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "218/229 Forest Skulk Hunter/Lvl 20-24"
float W = 16
float WorldX = 21827.9
float WorldY = 22907
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "217/229 Forest Skulk Shaman/Lvl 20-24"
float W = 16
float WorldX = 21776
float WorldY = 22920.6
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_fish_2.png"
string Text = "217/229 Bluegill"
float W = 16
float WorldX = 21737.7
float WorldY = 22959.7
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_arch_1.png"
string Text = "218/229 Forest Skulk Camp"
float W = 16
float WorldX = 21812.6
float WorldY = 22931.6
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "217/230 Forest Skulk Fisher/Lvl 15-20"
float W = 16
float WorldX = 21753
float WorldY = 23011.6
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_tree_2.png"
string Text = "216/231 Elm Tree"
float W = 16
float WorldX = 21660.6
float WorldY = 23116.6
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_tree_2.png"
string Text = "215/230 Elm Tree"
float W = 16
float WorldX = 21555.6
float WorldY = 23039.6
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_tree_2.png"
string Text = "214/229 Elm Tree"
float W = 16
float WorldX = 21450.5
float WorldY = 22925.2
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_npc_gray.png"
string Text = "213/226 Private Ellisa Malna"
float W = 16
float WorldX = 21366.8
float WorldY = 22676.8
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_npc_violet.png"
string Text = "213/226 Lumberjack Narvis Tan"
float W = 16
float WorldX = 21357.6
float WorldY = 22698.8
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_npc_violet.png"
string Text = "213/226 Lumberjack Bravos Tan"
float W = 16
float WorldX = 21371.6
float WorldY = 22701.2
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_dragon_yellow.png"
string Text = "225/293 Brysmendrik"
float W = 16
float WorldX = 22483.9
float WorldY = 29265.4
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_ruins.png"
string Text = "215/217 Forest Skulk Camp"
float W = 16
float WorldX = 21596.4
float WorldY = 21711.6
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "215/217 Forest Skulk Gatherer/Lvl 20-25"
float W = 16
float WorldX = 21571.2
float WorldY = 21730
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "216/217 Forest Skulk Chieftain/Lvl 26"
float W = 16
float WorldX = 21625.2
float WorldY = 21704.8
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "216/216 Forest Skulk Hunter/Lvl 20-25"
float W = 16
float WorldX = 21610.8
float WorldY = 21682
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "216/217 Forest Skulk Shaman/Lvl 20-25"
float W = 16
float WorldX = 21614
float WorldY = 21720.8
}
MAP_MARKER MapName
{
float H = 16
string Image = "map_marker_ruins_blighted_2.png"
string Text = "214/215 Blighted Ruins"
float W = 16
float WorldX = 21468.9
float WorldY = 21511.9
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skeleton_orange.png"
string Text = "214/215 Fallen Mercenary/Lvl 45"
float W = 16
float WorldX = 21430.7
float WorldY = 21530
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_fabric_2.png"
string Text = "214/216 Blighted Kenaf Plant"
float W = 16
float WorldX = 21448.5
float WorldY = 21665.3
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_fabric_2.png"
string Text = "213/216 Kenaf Plant (small spawn)"
float W = 16
float WorldX = 21300
float WorldY = 21645.3
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_wolf_gray.png"
string Text = "212/216 Small Brownback Outlier/Lvl 20-25"
float W = 16
float WorldX = 21244.5
float WorldY = 21665.3
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_wolf_gray.png"
string Text = "211/216 Brownback Outlier/Lvl 30-35"
float W = 16
float WorldX = 21178
float WorldY = 21627.6
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_wolf_gray.png"
string Text = "211/216 Brownback Hunter/Lvl 30-35"
float W = 16
float WorldX = 21111.5
float WorldY = 21605.4
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_tree_2.png"
string Text = "210/215 Elm Tree"
float W = 16
float WorldX = 21042.8
float WorldY = 21536.7
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "211/212 Forest Skulk Hunter/Lvl 29-32"
float W = 16
float WorldX = 21109.3
float WorldY = 21288.4
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_ruxus.png"
string Text = "211/214 Ruxus/Lvl 25-30"
float W = 16
float WorldX = 21124.8
float WorldY = 21494.6
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_ruxus.png"
string Text = "211/211 Ruxus/Lvl 25-30"
float W = 16
float WorldX = 21178
float WorldY = 21159.9
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_fabric_2.png"
string Text = "212/212 Fertile Kenaf Plant"
float W = 16
float WorldX = 21224.6
float WorldY = 21226.4
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_ruins.png"
string Text = "212/209 Forest Skulk Camp"
float W = 16
float WorldX = 21266.7
float WorldY = 20980.3
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "213/210 Forest Skulk Hunter/Lvl 29-32"
float W = 16
float WorldX = 21297.7
float WorldY = 21026.9
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_corn.png"
string Text = "213/209 Corn Plant"
float W = 16
float WorldX = 21335.4
float WorldY = 20987
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "213/210 Forest Skulk Shaman/Lvl 29-32"
float W = 16
float WorldX = 21357.6
float WorldY = 21013.6
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "213/209 Forest Skulk Elder/Lvl 32"
float W = 16
float WorldX = 21366.4
float WorldY = 20975.9
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "212/209 Forest Skulk Guardian/Lvl 25-30"
float W = 16
float WorldX = 21264.5
float WorldY = 20960.4
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "212/210 Forest Skulk Gatherer/Lvl 25-30"
float W = 16
float WorldX = 21240.1
float WorldY = 21018
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_bayleaf.png"
string Text = "211/209 Bay Leaf Plant"
float W = 16
float WorldX = 21116
float WorldY = 20929.4
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skulk.png"
string Text = "210/208 Forest Skulk Gatherer/Lvl 28-32"
float W = 16
float WorldX = 21009.6
float WorldY = 20880.6
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_utility_jtable.png"
string Text = "209/208 Gemcutting Structure"
float W = 16
float WorldX = 20938.7
float WorldY = 20834.1
}
MAP_MARKER
{
float H = 16
string Image = "map_marker_skeleton_gray.png"
string Text = "205/208 Risen Foot-Soldier/Lvl 35-40"
float W = 16
float WorldX = 20526.4
float WorldY = 20825.2
}
}
